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- Path: soap.news.pipex.net!pipex!usenet
- From: m.hendry@dial.pipex.com (Mathew Hendry)
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: Rend 24 problems
- Date: Wed, 24 Jan 96 03:03:30
- Organization: Private node.
- Distribution: world
- Message-ID: <19960124.4ADCE8.30D3@ai117.du.pipex.com>
- References: <L1H6HD4w165w@horowhenua.gen.nz>
- NNTP-Posting-Host: ai117.du.pipex.com
- X-Newsreader: TIN [AMIGA 1.3 950726BETA PL0]
-
- Robert Whitaker (robert@horowhenua.gen.nz) wrote:
- : Hi there recently I rendered a 64 frame anim of a spaceship doing a
- : flyby. I rendered all the frames in 24bit and used rend 24 to convert it
- : to 32 colours and compile it into an anim. This worked fine except I
- : needed to lock the pallette. This is where the problem occurs. The
- : first frame does not cotain all of the colours required for the rest of
- : the anim this means the later frames have less colours and detail. Does
- : anyone know of a way of making Rend 24 use a frame other the than the
- : first for its palette locking? Thanks
-
- 10.Blister:> apps:Graphics/rend24 ?
-
- Rend24 1.05 by Thomas Krehbiel
- Useage: apps:Graphics/rend24 [-Options] <Input_IFF24(s)>
-
- Options: -6 Use 18-bit color cube for Hame
- -aFILE Create and append images to ANIM
- -c Call `Convert' on input files
- -d Apply Floyd-Steinberg dithering
- -e Generate HAM-E image
- -fN Specify number of input frames
- -g Generate Greyscale image
- -h Generate HAM image
- -iN Dither threshold amount (0-3)
- -l Generate Lumascale image
- -n Do not wait for ^C after rendering
- -oPAT Specify output filename or pattern
- -pFILE Load/save palette to given file
- -r Remove (delete) input files
- -s Do not actually render image
- -t Scale brightness to NTSC limits
- -v Hide screen while rendering
- -w Wait for input files to appear
- -x[N] Scale image width (default half)
- -y[N] Scale image height (default half)
- -z Rotate 90 degrees counter-clockwise
- -D Generate DCTV images (upper case D!)
- -P Create a 'ping-pong' animation
- -L Do not add looping frames to animation
- -CN Specify bitplanes in output images (eg. -C2)
- -SN Specify starting frame number (eg. -S12)
- -NSCR Open on public screen (eg. -NVLT) (2.0 only)
- -O Ordered dither on greyscale images
-
- Pick the frame you want to build the palette from and render it using
- Rend24 or whatever else. Now load the picture into a paint program and save
- out the palette in IFF format. Tell Rend24 to use this palette by using the
- -p option shown above, and then render the complete animation with the palette
- locked.
-
- -- Mat.
-